P-BANK

Find us by looking for a toilet – leave as a proud P Donor

Today’s agriculture depends on industrial fertilizers containing P, Phosphorus. This non-renewable is currently still obtained from mined Phosphate Rock which is depleting quickly. To secure our future food supplies we need to start to recover P now.

The P-BANK is a public toilet that aims to close the P-cycle. The sanitation system separates Pee from the waste water which simplifies nutrient recovery. This happens directly in the P-BANK. The recovered P is re-used as fertilizer in the P-BANK garden.  

COLLECT

In the donor rooms you can comfortably donate in a no-mix toilet or a waterless urinal.

RECOVER 

While washing hands, you can peek into the recovery lab. A process of chemical reactions recovers P from Pee safely and hygienically.

RE-USE

Leaving the P-Bank you’ll discover that the recovered P can be successfully reused as an alternative for mined Phosphorus.

Feel The Flash Kasumi Rebirth V 3.1 ❲TRUSTED 2026❳

The developer ultimately ended support for “Feel The Flash Hardcore Kasumi Rebirth” in 2016, approximately 12 years after its initial release. However, the series lived on through a spiritual successor titled “Touch The Girl!”.

“Touch The Girl!” served as a remake and expansion of the original concept, built for Windows 7 and 10. It expanded upon the mechanics of its predecessor by introducing enhanced graphics, a simple character creation system (allowing customization of facial features, hairstyle, body type, and sexual preferences), new interactive道具, restraint interactions, and over 40 different scenarios.

To fully understand the appeal of the title, it helps to examine its place in indie gaming history: Era / Aspect Feel The Flash Kasumi Rebirth V 3.1

Among the most detailed features was the layering of clothing. Each piece of clothing and its components could be individually manipulated—players could undress, touch, or harass through a point-and-click system that included detailed feedback animations. This granular approach to interaction was a defining characteristic that players often cited as a primary draw.

Feel The Flash: Kasumi Rebirth " is an interactive adult flash game featuring Kasumi from the Dead or Alive series. Version 3.1 is part of a long-running series of updates developed by , known for adding refined animations, expanded costumes, and improved gameplay mechanics . Key Content in Version 3.1 The developer ultimately ended support for “Feel The

The focus remains on the interactive relationship between the player and the character. 4. Why 3.1 Stands Out

The fan reaction to Kasumi Rebirth V 3.1 has been overwhelmingly positive, with fans praising the series' unique storyline, engaging characters, and stunning animation. The series has inspired a dedicated community of fans, who create and share fan art, cosplay, and fan fiction based on the series. It expanded upon the mechanics of its predecessor

: As an adult game, "Feel The Flash Kasumi Rebirth V 3.1" includes explicit content, which could range from suggestive dialogue to more graphic scenes. This content is typically aimed at mature audiences and is a key aspect of the game's appeal.

Version 3.1 introduced a much deeper "state machine" than previous editions. The character's mood, responsiveness, and visual cues were dictated by an interconnected web of variables:

Updates like 3.1 are significant because they often resolve narrative bottlenecks or provide highly anticipated character developments. For fans, it's not just about new content, but also about the technical improvements in how the story is presented.

Modifying background lighting, transparency levels, and audio tracks to change the atmosphere of the simulator.

PROJECT 

In 2018 the Bauhaus University Weimar and WERKHAUS destinature received funding from the German Federal Environment Foundation (DBU) to develop the first P-BANK. The concept was developed by Anniek Vetter and Sylvia Debit during a semester project at the Bauhaus University Weimar led by Prof. Jörg Londong back in to 2013.
The P-BANK was first used for several months during the 100th anniversary year of Bauhaus in Weimar, Germany 2019. Later that year the P-BANK was at the Tiny Living Festival. The project was presented at the Antenna platform during the Dutch Design Week 2019. 
WERKHAUS destinature built the mobile P-Bank from sustainable materials, based on the service and communication designed by Debit and Vetter, including donor-rooms containing the toilet safe! sponsored by Laufen. The recovering system is developed by the B.is, the department of urban water management and sanitation of the Bauhaus University Weimar led by Prof. Jörg Londong, with the support of Vuna and Eawag. Besides consulting Goldeimer supports getting the story and the out there! 

© Copyright 2019 P-Bank - All Rights Reserved

LOCATION

Werkhaus
Salzwedeler Str. 13
D -29439 Lüchow

CONTACT

Bauhaus-Universität Weimar

 
 

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