The general sentiment on forums like r/horizon and Steam Discussions has shifted from “cautious” to “positive.” The removal of the metal ghosting alone has convinced many that the $10 upgrade (for existing owners) is now worth it.
Pre-rendered cutscenes are normalized to match real-time gameplay volume levels.
Together, Aloy, Rost, and the Oseram engineers pored over the update logs and machine behavior patterns. They discovered that the update had indeed improved the machines' AI stability and graphics rendering, but it had also introduced some unexpected changes. Horizon Zero Dawn Remastered update 1.0.37 - 1....
: Aloy and major NPCs have been upgraded to match their detailed models from Horizon Forbidden West Critical Performance & Stability Notes
Horizon Zero Dawn Remaster: Is It Really Worth the Upgrade? [REVIEW] The general sentiment on forums like r/horizon and
Several players reported minor audio desynchronization issues during cutscenes, particularly when playing in "Performance Mode" on PS5. This patch includes improvements to audio streaming to ensure lip-syncing matches the dialogue across all modes.
On PC, the remaster supports Nvidia's DLSS upscaling technology, replacing the original's more basic FidelityFX CAS. System requirements are modest by modern standards, requiring only a GTX 1060 and 16GB of RAM for 720p at 30fps, but the game truly shines on enthusiast hardware where 4K at 60fps is well within reach. They discovered that the update had indeed improved
Cleared asset flickering and missing shadow geometry in on Ultrawide layouts. UI Integration
Aloy's eyes widened. "Override technology? That sounds like what I've been experiencing with the machines! They seem to be getting smarter, adapting to my tactics..."
: Fixed flickering or disappearing shadows in Meridian when playing at ultrawide resolutions. Quality of Life (QoL) Auto Pickup
Full patch notes below 🔽 #HorizonZeroDawn #HZDRemastered