Rtgi 0.17.0.2 ((new)) -

This version was released through Pascal Gilcher’s Patreon, which provides early access to experimental, high-quality shader features.

This version focuses on refining the "screen-space" ray tracing method, which uses the game's depth buffer to calculate where light should go.

Because RTGI 0.17.0.2 acts as a wrapper running on top of your game, it is highly adaptable but carries a noticeable performance cost. System Requirements rtgi 0.17.0.2

Download the latest version of ReShade from the official website.

Option 1: The "Visual Upgrade" (Best for Instagram/X/Reddit) Bringing Next-Gen Lighting to [Game Name] 🔦✨ Checking out the difference RTGI 0.17.0.2 System Requirements Download the latest version of ReShade

RTGI 0.17.0.2 is computationally heavy because it processes complex mathematical equations on the GPU in real-time.

That said, for 95% of third-person and first-person games released before 2018, is currently the best way to experience real-time global illumination without rewriting the game engine. RTGI 0

RTGI 0.17.0.2 shines differently depending on the game engine. Here are genre-specific presets.

More samples create less noisy shadows but require more GPU power. Depth Cutoff:

The shader analyzes the depth buffer and color data already present on your screen. It then casts virtual light rays across the visible scene. This calculation simulates how light bounces off surfaces, bleeds colors, and casts realistic shadows. Because it operates entirely within screen space, it does not require an RTX or RX graphics card to run. Key Features of Version 0.17.0.2