Bugsy's Scyther uses U-turn to pivot seamlessly into coverage threats, making him an early-game run killer.

Her Miltank now has (Ghost types can't block it) and Drain Punch (heals while destroying Rock types). The old "trade for Machop" fails because Machop dies in two hits.

He is notoriously difficult now. You need Rock-types or fast electric/ice moves. Early Geodude is a massive help.

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Stealth Rock , Spikes , and Toxic Spikes wear down bulky targets and break focus sashes.

Team: , Clefable (Magic Guard + Thunderbolt) , Wigglytuff (Competitive) . Miltank is run-killer #1.

Intimidate cycling. Use a Pokémon like Growlithe or Staravia to lower Scyther’s Attack. Set up Stealth Rock if you managed to evolve a Rock-type early. Whitney (Level 28 Cap)

Evolve a Geodude into Graveler or catch a Fire-type on Route 36. Setting up Stealth Rock (available early) will shred Bugsy’s team as they constantly switch positions. Whitney (Normal Type)

– Evolve into Umbreon for Morty, or Espeon for Chuck. But the new tech is Leafeon – it gets Leaf Blade and Swords Dance early via move relearner (Heart Scales from Rock Smash).

No items in battle, set mode enabled, and level caps matching the next gym leader's highest Pokémon.