Copy both xinput1_3.dll and x360ce.ini and paste them into that exact folder alongside the game's executable. Step 4: Configure Your Controller
| Problem | Likely Cause | Solution | |---------|--------------|----------| | Game doesn't recognize controller | Files placed in wrong folder | Move x360ce.ini and xinput1_3.dll to the folder containing the game's .exe file | | Buttons and axes not mapped correctly | Wrong VID/PID values | Verify your controller's VID and PID in Device Manager and update the INI file | | No vibration / Force Feedback | Force Feedback not enabled in x360ce settings | Check "Enable Force Feedback" in the Force Feedback tab and set "Force Feedback Pass Through" to True | | Weak or uneven rumble | Motor period settings too low | Increase Left/Right Motor Period (ms) slider values to maximum | | LT / RT triggers don't work | x360ce.ini uses incorrect trigger mapping for your specific game | Update the configuration file: set Left Trigger=7 and Right Trigger=8 (or the correct axis indices for your controller) | | Game crashes when loading | Conflicting DLL files | Remove any other xinput1_3.dll files from the game folder and Windows system directories. Ensure you are not running both x360ce version 3.x and 4.x simultaneously on the same system | | Controller shows in XInputTest.exe but not in game | Game is calling a different XInput DLL version | Rename the emulator's DLL to match the version the game expects ( xinput9_1_0.dll , etc.) |
In the mid-2000s, Microsoft introduced , a new controller API designed specifically for the Xbox 360 controller. Before XInput, PC games used an older API called DirectInput . x360ce vibmod 3.1.4.0
To find your controller's VID and PID:
If your gamepad's LT/RT triggers do not show any response in XInputTest.exe, try upgrading to x360ce vibmod 3.1.4.1, which improved trigger detection for many controllers. Copy both xinput1_3
: Find the folder where your game's .exe file is stored (e.g., C:\Games\ExampleGame\bin\game.exe ).
This article dives deep into why remains relevant today, how to install and configure it, troubleshooting common issues, and why you might choose it over the official x360ce builds. Before XInput, PC games used an older API called DirectInput
If your game crashes immediately after adding the files, it is usually a bitness conflict. x360ce Vibmod 3.1.4.0 is a 32-bit (x86) emulator library. If you try to run it with a 64-bit game, the game will crash. You must use a 64-bit version of xinput1_3.dll for modern 64-bit titles. 2. Missing Vibration If the buttons work but the controller won't rumble:
It typically consumes fewer resources and can often be closed once the game is running, depending on your specific configuration. How to Install and Configure x360ce Vibmod To get your gamepad working, follow these essential steps: 1. Download and Extract