Two major define the combat of the era, making defensive tactics more viable than in the original Rome: Total War :
In , units are defined by the era's shift toward professionalized Roman infantry and mobile, hard-hitting barbarian hordes. Key units across the major factions include: Roman Empires (Eastern & Western)
The Huns, Vandals, and Sarmatians are highly mobile "horde" factions, relying almost entirely on cavalry to sweep the plains. RTW BI - Which are the best units? - Total War Center
The primary tool of the Huns. They can harass enemies from afar, wearing them down before the shock cavalry charges. They are fast, making them hard to catch. rome total war barbarian invasion units
Rome: Total War – Barbarian Invasion , units shift from the disciplined legions of the base game to a roster dominated by elite heavy cavalry, diverse barbarian warbands, and religious specialists. This era (363–476 AD) emphasizes heavy armor-piercing capabilities and specialized formations like the and Schiltrom . Top Tier Units
Here is a breakdown of the most important units you will encounter or command.
: Many "barbarian" infantry units now throw javelins or axes before charging, a trait previously unique to the Roman Pilum. Notable Units by Faction Type 🏛️ Roman Empires (Western & Eastern) Two major define the combat of the era,
Rome: Total War – Barbarian Invasion shifts the grand strategy timeline to the twilight of the Roman Empire. The campaign focuses on the migration period, introducing unique mechanics like hordes and emergent religions. Success requires a deep understanding of the revamped roster, which contrasts disciplined, defensive Roman remnants against aggressive, hard-hitting barbarian tribal hosts. The Western and Eastern Roman Empires
Yes, flamethrowers. The (available only to ERE in certain campaign conditions) is a siege defense unit. It spews liquid fire in a short arc. Cavalry and infantry both disintegrate. Unbelievably powerful, but incredibly fragile if flanked.
In Rome: Total War - Barbarian Invasion , the unit landscape shifts from the early-Republic legions of the base game to a gritty, high-defense era of heavily armored infantry and devastating "shock" cavalry. This expansion introduces distinct mechanics like and Schiltroms , which make high-tier units significantly harder to break than in the original game. Key Unit Features & Mechanics - Total War Center The primary tool of the Huns
: Powerful two-handed swordsmen unique to the Celts. They lack shields but can wreck almost any infantry or spear unit in a direct melee.
Elite cavalry units for family members, often boasting high defense, 2 hit points, and incredible morale. These are essential for shock charges, breaking enemy morale, and protecting your flanks.